I started playing Bloodborne last night. This is my first time playing a ‘Souls’ game. After several hours, I was completely hooked. To be honest, I was sold after the first 30 minutes. After so much hype about how great of a game it is and so much talk about how crushingly difficult it is, I wasn’t really sure what to expect. Now, I can safely say that this is a game I will be spending a lot of time with. Like I said, I haven’t played more than 2 to 3 hours of it, but here are some of my initial thoughts.
I had heard that From Software games were mysterious and didn’t just come out and tell the player what’s going on. So far, that’s very true with Bloodborne. I know that I’m an outsider, and that a hunt is going on. Beyond that, I’ve only picked up bits and pieces about blood ministration. I definitely have no idea what’s going on with the Hunter’s Dream, the hub you reappear at when you die. I find myself knocking on every door I find just to get a little bit more dialogue from the inhabitants hiding in their homes. Bloodborne’s very mysterious, and I plan on finding out everything I can.
Starting the game, I created my character, an older woman named Edna, and was promptly killed. I got in some good karate chops, but ultimately I went down. After this unavoidable tragedy, you’re given several options for your main weapons. I went with the weapons you see on the cover as they seemed to be the most balanced. Having never played these kinds of games, I figured middle of the road was the best option. With my new weapons in hand, I quickly took down my former killer and made my way outside.
I really wasn’t sure what to expect from the first enemies I met on the streets of Yharnam. I’ve repeatedly heard how the ‘Souls’ games are brutally hard, so I was expecting to be wiped out pretty quickly. That didn’t happen. In the almost 3 hours I played the game, I only died 3 times. One of those times was a result of still learning the controls and accidentally hitting the wrong buttons. It’s definitely a tough game, and I by no means am saying that it stays this easy. I’m still very early on. It’s just that I’ve read reviews and articles from people who talked about getting wiped out in this early stage so I just assumed it was going to be much more difficult.
One thing that is very difficult, I’ve found, is navigation. I almost constantly had no idea where I was heading. In fact, the first boss I encountered was Father Gascoigne, not the Cleric Beast which seems to be the first boss for most people. I still have no idea how I missed the Cleric Beast. While it’s a bit tough to find your way around in Bloodborne, you probably won’t mind it too much. The scenery and enemy design is absolutely fantastic. I’m hoping the game eventually includes different scenery, but for right now, I’m loving the look.
The entire atmosphere of the game makes you feel like you’re in a nightmare. My initial reaction to the monstrous, fast-moving enemies in this nightmare was to stay back and just run in to make the occasional hit. That technique does not hold up well. I quickly learned that the best way to fight the unyielding monsters rushing towards you with weapons swinging, is to rush right back. This is not a game where you play as the cool, hero. This is a game where you become the baddest monster of them all. Old Edna started out as a feeble looking, empty-handed person caught in a nightmare. By the time I quit playing, she was a blood drenched hunter with a massive blade in one hand and a blunderbuss in the other. She’s not your typical grandma.
I absolutely cannot wait to play more of this game and see what mysteries it’s hiding. This is absolutely a game I would recommend. I’m sure I’m going to be writing about Bloodborne for a while so be sure to keep looking for Old Edna’s continued adventures. If you like what you’ve read so far, be sure to pick up Bloodborne for yourself and give it a shot.
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